Violence Doesn’t Stop With Video Games

DigitalKids
kids and violence

It probably comes as no surprise that more than 90% of children in the US regularly play video games, but it may come as a bit of a shock to learn that 90% of those games contain violence and other mature content. While these numbers are alarming, at least it’s just video games you have to look out for, isn’t it?

The problem is, the violence doesn’t stop with video games. By the age of 18, most Americans have witnessed more than 40,000 murders on television, and that number doesn’t include the other violent acts that are seen even more frequently on TV. It is estimated that youth between the ages of 8 and 18 spend an average of 7.5 hours a day engaged in some form of media, which is nearly half of their waking hours.

As a parent, you have to wonder what type of influence all this violence could have on your children and how you can prevent them from being bombarded with so much brutality.

More than 1,000 scientific studies have shown that excessive exposure to media violence can lead to more aggressive behavior and desensitization toward violent acts, but there are ways to monitor what your children are seeing when they watch show and movies, listen to music, and play video games.

Rawhide’s infographic guide to media ratings outlines the various rating systems used by different media and unpacks the confusing jargon that can mislead parents when trying to determine what is appropriate for their children. By understanding these ratings, you will be better prepared to filter your children’s media and protect them from witnessing unnecessary violence.

Media-Violence-Ratings-Infographic



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